Hello from Tiny Lantern
Who we are, the two games on our workbench, and why we're writing about them before they ship.

Tiny Lantern is a very small studio making cozy idle games for phones. This blog is where we'll share what we're building while we build it: the ideas that worked, the ones that didn't, and the odd screenshot of something half-finished.
Two games on the workbench
Vibe to IPO is a funny idle tycoon about running a tiny software studio in the AI era. You hire devs, ship apps and try to survive the hype cycle. It's coming in December 2026.
Lantern Below is a creepy-cute deep-sea idle game. You sweep a floodlight through the dark, log strange pale creatures, and send drones diving while you're away. It's still early, so expect it to change a lot.
Why write about games that aren't out yet?
- Writing things down makes us think them through.
- You get to see how the games take shape, and tell us what you'd like to see.
- When launch day comes, you'll already know what you're getting.
Small games, made slowly, with a lot of care. That's the whole plan.
What's next
Next up: a closer look at the core loop of Vibe to IPO, and why "the hype is the enemy" turned into a game mechanic. Follow along with the RSS feed.